Tuesday, September 27, 2011

What Is Design?

Bill Moggridge goes through many aspects of design. From architecture to fashion, Industrial to just an art based design. He goes through different elements of design, different ways of communicating your ideas and different process in how to achieve a beautiful yet functional design.

The main thing i got out of the video in describing what design is, is the fact that to design something, no matter what it is from a product to a house, is that you have understand people. You have to understand that different things trigger different emotions in humans especially in the way they interact with objects and the results they give to the users.

In most of the examples given, they focus on the social network concept. Originating in Japan with internet straight to the mobile phone which gave users different services through apps giving them satisfaction. Though some of these services proved to be very unreliable due to lack of testing. 

The different communication techniques showed to be interesting where due to computer aided design shown in some architecture work, such as Frank Gherry's, designers are able to explore more flamboyant  forms and really express themselves. Some people are even turning to cinematography to express certain concepts which was shown in the social networking videos showing how by understanding how huamns interact with each other, they were able to develop a concept so that humans feelings and emotions are expressed different through these new products such as the bracelet and the phones. Though it was a very persuasive idea development was still needed to "validate" the idea.

Sometimes simplicity in communications and quick thinking are best. As shown with the medical tool for surgeons. Just by taping a glue stick and a peg together the design was inspired for a new way of performing a task which also improved the way a surgeon would be drilling into the nasal region. It made it easier to perform the task for the user.

This all came due to "understanding humans"

Tuesday, September 13, 2011

Peer Comments

 

http://2011jj.blogspot.com/2011/09/project-one-experience-enrichment.html?showComment=1315968050049#c7406839469661539337

Max Glanville

http://maxglanvillez3333044.blogspot.com/2011/09/product-poster.html?showComment=1315968151917#c2868972280062304650

Kosuke Fujisawa

http://kosukedesign2011.blogspot.com/2011/09/project-1-experience-enrichment.html?showComment=1315968280689#c7152844671863661809

Kevin Peng

http://kevinpeng3373311.blogspot.com/2011/09/potato-peeler.html?showComment=1315968573237#c528005115205219366

Doug Cusack

http://dougcusack-ides1031.blogspot.com/2011/09/project-one-experience-enrichment-hero.html?showComment=1315969051813#c6628605123307937481

Rationale



The Marcork is a masculine, upper class inspired corkscrew. The Markcork was inspired upon the form and design of the Ashton Martin Style car and inspired by the social connection of the last drop of wine or champagne coming out of the bottle hence it’s form from a birds eye view.
The Marcork does have the long stylish form of a car with it’s embellishments of its grooves. It sits well in the hand and it is ambidextrous. The negative space emphasizes its overall form and can be functionally utilized to be stored on a hook. But it can also be stored on the kitchen table, the bench or just as an ornament in you wine case. When people walk in the room it will automatically grab their attention and they will be like. “ wow what is that?!” Then socially you have your talking point. Though even though it’s design is based on something fast and big, it’s size and form will intrigue the user in it’s hand. It can be held in many different ways and it’s steel body has enough strength to withstand the force of such a brute action.

The satisfaction of folding it up and retreating back into it’s haven shows that it is not just a sculpture but an actual useable product. It has a chrome steel finish for the kitchen function and it has a brushed steel finish for the single man who brings over successful business partners home for a drink so when they enter the room they feel a comfortable as the Marcock sits in it’s haven.

Experience Enrichment: Hero Shot

Experience Enrichment:CADD Drawing

Experience Enrichment: User guide

Experience Enrichment: Pleasure Analysis